An indie development team creating games, apps, and websites since 2014

Saturday, October 5, 2019

Area51 Defense Mobile now available


We have just released a new game on Early Access. Area 51 Defense: Mobile now available to play on Android. Download it from Google Play.

The game itself is a "comedic mayhem shooter", where you defend Area 51 from web-dwelling monsters, minions and foes. Complete waves and gain the highest score while doing so.


Tuesday, August 6, 2019

Tutorials Offer

This is a game / editor that Harri Jokinen worked on in early 2018. It's really rough, shaky and has an unreliable save / load function. I wanted to keep it available for archiving purposes. The game part is pretty undeveloped, just a techdemo really. You can just shoot the enemies and roam around the map.  

There is a Debugging.txt included in the package, which you should read before using the editor. The file explains the basic controls and debugging tools that are implemented in the editor.

Like Kalaban and Speeder Challenge, this game was also developed with Fusion 2.5. If you own the Clickteam software, you can purchase Hordelands022.mfa and have a look under the hood!

OBS! The MFA source code also needs Looki's Mega Shader Pack 2.0 to function. 

Get access to the following files:
Hordelands - Free editor / game executable 16 MB
If you pay $5 USD or more:
Hordelands - Full source code & Editor 32 MB

Check out the new page on our blog here.

Tuesday, July 16, 2019

Become a patron

We here at GameRealmMadness believe in fun gameplay. Every title we have developed, or helped to develop, have had a focus on delivering what the box says, and more. 

Currently we are developing Hybrid Children, a story-oriented topdown shooter with horror elements, plus a currently unnamed first person shooter game. If you become our Patreon, you get access to playable builds to all our games.

Also newest updates to our existing games will be posted on our page, so you get insider information on them, catching the newest sales and other news.

Become a patron at patreon.com/grmgamedev


@Unnamed FPS Project

Sunday, July 14, 2019

Developing Horror Part 1


Today modifying Post Processing Effects. Currently Developing the Horror Project. Added some effects Bloom, Color Grading and many others Post Processing Effects. Camera layer looks different now. 

Before Post Processing 
     After Post Processing 
-Oneak

Wednesday, July 3, 2019

New Soundtrack Released



This year the GRM is 5 years old. We made a TechDemo "5 Years of Horror'' to Birthday of GameRealmMadness. It will be released later with Document of  GRM History 2014-2019.

Feel free to listen the Soundtrack and keep calm. The TechDemo and birthday is coming soon.
Thank you for all the years!

Soundtrack music by © Pasi Kaihlanen 2019